Building in the open: follow the forge
Build notes, experiments, and honest postmortems from every project — Meadow Bound, Forge's Ledger, RoninTracker, and whatever's next.
First entries coming soonAn indie studio building games, add-ons, and tools — from our cove to your screen.
Small worlds with big hearts — the games we're forging.
Our cozy little MMO, built in Unity. A small 3D world meant to feel like home — local server first, built in the open.
In development — devlog entries coming soon.A second world on the workbench, built in Unreal. The forge stays warm; details when they're ready to share.
Early stages — details to come.One game at a time, forged properly. When the next project earns its place at the workbench, it'll land here first.
Watch the devlog.The stuff we build for the games we play — free, forged with care.
The free WoW companion: a roster-tracking add-on plus companion app — professions, gold, and your nightly plan, all in one place.
Visit the Forge's Ledger page → Patreon support coming soon.FFXIV progress tracking — job levels, daily & weekly checklists, and the long road to maxing everything.
In beta — details to come.Small tools and prototypes that start as "wouldn't it be cool if…" — some ship, some stay in the drawer.
Watch the devlog for experiments.Small team. Big forge energy.
Founder · code & systems
Art direction · UX
Playtester · ideas
3D art · animation
Building in the open: follow the forge.
Build notes, experiments, and honest postmortems from every project — Meadow Bound, Forge's Ledger, RoninTracker, and whatever's next.
First entries coming soonThe flagship add-on's journey — satellite architecture, the professions expansion, and shipping something real.
Coming soonFrom 2D to 3D in Unity: the pivot, the plan, and the cozy MMO taking shape one build at a time.
Coming soonThe forge log is warming up — first entries coming soon. Nothing here ships until it's real.